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GlobalToLocal |
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Header: | Quickdraw.h | Carbon status: | Supported | |
Converts the coordinates of a point from global coordinates to the local coordinates of the current graphics port (basic or color).
void GlobalToLocal ( Point *pt );
A pointer to a point expressed in global coordinates (where the upper-left corner of the main screen has coordinates [0,0]). On return, this point is converted to local coordinates.
The GlobalToLocal procedure takes a point expressed in global coordinates (where the upper-left corner of the main screen has coordinates [0,0]) and converts it into the local coordinates of the current graphics port.
Supported in Carbon. Available in Carbon 1.0.2 and later when running Mac OS 8.1 or later.
© 2000 Apple Computer, Inc. (Last Updated 6/30/2000)